Go West (For Redemption)

Not the robot apocalypse I was expecting.

(Please note that in the following article I am only taking into account the first season of the TV version of Westworld. I haven’t watched past the end of the first season and I’m not sure I even want to given how perfect it was.)

I can certainly understand why film executives take a risk adverse attitude when it comes to remaking films. They are, after all, in the business to make money and choosing films that were successful the first time around is the low risk option. However, it also rarely results in something that transcends the original and all too often results in a less interesting version. The worst part though is that even if the remake turns out to be better than the original it’s still more of the same. So while I can understand the logic being employed I’ve no particular reason to be happy about it.

What I would prefer is for those film executives to work just a little bit harder. To search through their back catalogues for flawed films with unrealised potential. It doesn’t matter to me whether these are films which bombed or if they were hits, just so long as they are in some significant way unsatisfactory. There are plenty of such films out there, I know because I made a list of interesting but flawed films I’d like to see remade in the hopes of their deficiencies being eradicated. That list includes 1408, Conan the Barbarian, Westworld, and Mad Max, all well known films that could be so much better in my opinion.

Of those films, Westworld, that is the 1973 original directed by Michael Crichton, did very well at the box office, making $10 million on a budget of $1.2 million according to Wikipedia. However, all that proves is that even flawed films can make money because Westworld is very flawed film indeed. It’s also very well regarded if the scores quoted on the Rotten Tomatoes website are to be believed. However, I suspect that Westworld, like the original Mad Max, is mostly remembered with fondness for several striking scenes rather than for the film as a whole.

Westworld Poster 4

Just to be sure I re-watched the original Westworld recently and while the basic idea is as interesting as I remember, the way that idea is developed leaves a lot to be desired. I came up with what I consider to be four major flaws (while ignoring several minor ones):

The claimed financial viability of the theme park is entirely unconvincing.

It takes far too long for any real action to start.

Too many scenes were little more than information dumps.

The reason for the robots going on their rampage was not convincingly explained.

As you can see none of these flaws pose an insurmountable problem. Even a simple soul like myself can see how they all could be corrected without injuring the basic idea posed in Westworld. Perhaps doing so wouldn’t result in a brilliant film but it could be competent and it could potentially fix the flaws listed above (of course I can’t guarantee that doing so wouldn’t introduce a bunch of new ones).

Having given this film so much thought imagine my surprise when I discovered that Westworld was to be remade as a TV series. I was dubious about the idea to say the least because I couldn’t image where they would find the extra plot to flesh out what I considered to be a rather thin story. So imagine my yet greater surprise when I watched the first season of Westworld (to see if they did indeed find a bit more plot) and discovered it both entertaining and mostly devoid of the faults mentioned above. Imagine my yet greater surprise when I looked up the details of this TV version and discovered that none other than Michael Crichton, the man behind the film version, had been involved in scripting this version. So, let me explain what Mr. Crichton (and others) did that was so right.

Let’s start with the financial viability of the theme park. Yes, I know, I’m the only one who’s bothered by details like this but I can’t help it so I’m going to write about this at length. You have been warned.

First of all it was made clear at the start of the film version that there two main reasons for customers to spend time at one of the three theme parks, that is Westworld, Medievalworld, or Romanworld; fornication and murder. However I didn’t find it convincing that large numbers of people would pay significant sums of money for either of these given how these parks were run.

First of all there’s the problem offered by the parks offering sex. The thing about robots is that they’re complex machines which need to monitor and record what happens to them in multiple ways in order to facilitate repair and maintenance. Anybody who contemplates sex with a robot in Westworld, Medievalworld, or Romanworld will have to do so knowing that their partner will be at least partially recording what happens (much like the black box on a plane I would imagine). It seems likely to me that the majority of people willing to indulge in casual sex would prefer to believe their encounters are going unrecorded (except perhaps in an exaggerated form as part of the memories of their partners). Not only that but what guarantee do visitors have that their encounters aren’t being fully recorded? How many people are inclined to implicitly trust a corporation and the staff working for it in such intimate situations? Regardless of how much the park administration denies such practices it seems likely to me that most people would find the possibility that somebody was not only looking over their shoulder during sex but keeping a permanent record of what happened to be extremely off-putting. Sure, a minority people won’t be bothered by the idea but I doubt this group alone would be enough to provide the necessary cash flow.

The potential for violence in film Westworld doesn’t seem like something which would greatly appeal to punters either but for an entirely different reason. The problem isn’t so much that park guests knew they were in no danger whatsoever, though that didn’t help. The real problem was that every one of the staged violent encounters had no build-up and wasn’t part of any larger story. Each incident I saw in the film involved a robot challenging a visitor more or less out of the blue and with no justifiable reason for seeking such an encounter. Combine this lack of story line with the certainty of victory and I can’t imagine people flocking to hand over cash for what I can only describe as a boring experience.

The TV series mostly fixed these problems by putting an emphasis on providing story lines for visitors to participate in. So rather than visitors arriving in town and having an android announce that they don’t like their face and make an attempt to kill them, they would instead be invited to join in some sort of escapade by various androids. Guests could decline such offers and simply play tourist, wandering about and watching a fully functioning replica of the past at work. However, as was mentioned by several different characters, most of the interesting action happens far away from the arrival point and it was implied the best way to encounter that interesting action was to take up one of the many invitations.

Guests still couldn’t die but by involving them in complex plots that could last for days their visit could become a far more immersive experience. If, for example, a guest accepted an invitation to join a team of android bounty hunters and then spent several days in the saddle with this posse, by the time a gun battle erupts it’s very likely said guest will have forgotten that they can’t be killed and will bite the ground with the best of them. Given the potentially immersive nature of these plots I can see this version of Westworld being a far more satisfying experience and something which actually draws customers.

Even the sex angle seems to have been partially fixed by hinting that the world outside contained many more people who were comfortably off but bored than in our time and that for these people the potential for excitement outweighed the potential lack of privacy. Actually, for all the TV audience knows about the outside world reduced privacy might well have become the norm out there as well. The TV version also doesn’t blatantly promote the sex angle, it’s clearly there but neither does anybody turn to the camera and announce that they’re only there for the rumpy-pumpy.

What’s more, the TV series was very careful to underplay the options for sex in Westworld. Virtually the only place the possibility of sex was brought up was in the saloon where the prostitutes were based. I suspect somebody realised that we live in a less innocent world and that with an android population any sort of sex was possible. Given that sex was a prominent part of the film version the makers of the TV version couldn’t drop it entirely without the audience noticing its absence but it was certainly downplayed. I assume it was decided to skim over the whole matter in the hopes that the more unsavoury options wouldn’t occur to the audience. Which would be the best that they could do under the circumstances, as trying to explain why any illegal sex acts couldn’t occur in Westworld would only draw attention to the possibilities.

Even so, I did begin to wonder about money as the TV series progressed. With each episode the theme park was shown to be larger and the infrastructure ever more elaborate so that towards the end it did begin to seem unrealistic. By that point I could understand why one of the characters had talked about the park haemorrhaging money. I wish this had been made more of a plot point so the scale of everything could be explained, if not justified, and a more concrete threat to the park developed by revealing that the board wanted to scale back the size of the operation.

Westworld Poster 1

Okay, so moving to my next point, a quick skim of the reviews for the film version of Westworld assures me that I wasn’t the only one who thought it took too long for the real action to start. The film was nearly half done before events at the park began to go haywire and the relatively interesting chase sequence began. I blame this on the author of the screenplay , Michael Crichton, being allowed to also direct. Crichton was clearly in love with his theme park idea and wanted to explain how it all worked. This level of background detail can work in a novel where pacing doesn’t need to be so tight but a film, especially an action film like Westworld, needs to keep advancing the plot in order to stay interesting. What’s worse I didn’t find Crichton’s theme park especially well thought out so as far as I’m concerned I didn’t find those scenes worth the time spent on them. He also failed to develop any of his characters into very interesting people. Which of course meant that even once the action started I didn’t much care what happened to them.

The TV series also began slowly, so much so that it took until the fifth episode for the story to get really exciting. This wasn’t a problem as it was in the film though because the TV version very quickly set up a series of questions. Every character was clearly up to something, but exactly what only became clear in the second half of the season. Developing these mysteries made the early episodes a bit slow as we had to follow multiple characters who were up to who knows what, but this was more than compensated for by the fact the various plot threads were clearly building to conclusions the viewer could enjoy speculating about. In fact it turned out that the threads which made the most sense early on proved to be dead ends and the less comprehensible scenes built into the main, and quite interesting, story line.

Besides which, even when it wasn’t clear what was going on some of the performances were quite fascinating. In particular Anthony Hopkins acting like a slightly stoned David Attenborough was mesmerising in its surrealness. Even if it did make me wonder why the board of directors running Westworld hadn’t already made serious efforts to shuffled him off to a retirement home.

In short, unlike the film version the slow start to the TV series was worth it because the early episodes were dominated by the mystery of how the story would get from its starting point to the assumed robot holocaust.

Westworld Poster 3

The next problem I had with Crichton’s directing was that too many scenes were designed to be little more than information dumps. For example, the film begins with the guests being driven to their various destinations. I could see no point to this other than as an excuse to have recorded voices repeatedly tell the guests they could do whatever they wanted and they would be perfectly safe. Given that anybody who saw any of the posters for the film knew that things were going to end badly this seemed like a very clumsy way of heightening the surprise when things began to end badly. Besides which, I can’t imagine any company, even back in the 70s before the health & safety craze took hold, thinking this would be a good message to pound into their customers given it encourages stupid behaviour. It made no sense and was clearly only there for no other reason than to contrast how the theme park was intended to operate with just how out of control events would later become. (I was amused when later in the film one of the head technicians says that it’s ‘inexcusable to endanger a guest’. Pretty rich coming from a senior employee of a company which keeps telling these same guests that they don’t need to take any care in regards to their actions.)

Another example of clumsy foreshadowing is a scene in which a lot of time is spent having one of the main characters explain to his partner that the guns in Westworld couldn’t work on living creatures. This was an especially stupid scene as it asked the viewer to believe that the people running the park didn’t bother telling customers about this basic fact on arrival. Again, this was only there to reinforce the surprise when guns did begin inexplicably working on people. Equally absurd was the reveal that the technicians operating the park all worked in an air-tight room fitted with electrically operated doors. Thus when the electricity failed all the technicians asphyxiated in a surprisingly short time. It was never explained why they worked in an air-tight room or why there was were no manually operated means of escape. I assume the audience, not knowing much about computers, was suppose to assume the room needed to be kept dust free because computers could break down if dust was present. If so, then this was complete rubbish as the computer wasn’t in the room, only terminals connected to it. Besides which in one scene which cut back to the control centre we hear a technician order scrambled eggs, bacon, and cinnamon toast and then ask the kitchen to send it down to consul three. Why guard against dust if you’re going to let cinnamon toast crumbs waltz right in? No, the only reason for this silliness was to ensure nobody was left alive who could help the surviving main character as he was chased by the robot gunman.

That the TV show was able to avoid replicating this sort of obvious foreshadowing is impressive given it had to be assumed the audience knew for a fact that eventually there would be a robot rampage. Putting the emphasis on the mystery of what the various human characters were up to was a wise cunning ploy. It allowed the growing danger of what the androids were capable of to be pushed into the background. In hindsight all the clues were there but so casually inserted that I imagine most viewers didn’t question any of them.

Finally, the explanation for why the robots went out of whack in the film was totally unconvincing. The basic idea of multiple robots developing a fault was entirely reasonable but why this should be so is never explained. All the audience is given is the suggestion that the robots are breaking down in a manner analogous to the spread of an infectious disease. Audiences back in the 70s, who were after all unfamiliar with computer technology, apparently found this sufficient explanation, but it’s entirely unsatisfactory to anybody more knowledgeable. Even adding in additional references to other equipment faults doesn’t help as the cause of these breakdowns aren’t explained either. It was such an easily fixable problem too, for example all Crichton needed to do is have a couple of technicians talk about some sort of upgraded command processing device that they had been inserting into the robots and have one of them mention that it seemed to be having unexpected side-effects. That way we have an understandable cause and effect for robots beginning to kill, even if the cause is glib sounding gobbledegook.

(Just as an aside, I’ve been blaming Michael Crichton for all these faults because he did write the script and he did direct the film but I have to be fair and acknowledge that a film is a pie made by many cooks. For all I know studio interference caused some of these faults, such things have been known to happen after all.)

How the TV version eventually handled this was far more believable and far more interesting. Actually I didn’t catch on to what was going to happen until nearly the end despite the evidence pointing in that direction. It’s very easy to become so distracted by all the sub-plots that the single thread which ignites the the final sequence can be easily overlooked. In fact by the halfway point of the first series I’d begun to wonder if they hadn’t decided on a totally new ending. I thought it very impressive how the TV version turned one of the main weaknesses of the film into a strength.

All in all I would rate the first TV season of Westworld as a vast improvement over the film. It is a rare, if not unique animal, a remake that surpasses the original. If only we had more of those.

Westworld Poster 2

The Next Big Thing

Had we but world enough, and time.

Andrew Marvell (1621-1678)

Eternal Champion

Even though I was never an avid follower of Game of Thrones I still couldn’t help but be aware that this particular Next Big Thing had drawn to a close. So while the vast majority of you mourn an absence of dragons in your lives I’ll try to cheer you up by writing about what I’d like to see be the Next Big Thing.

Now while I believe there are a number of Game of Thrones spin-offs planned I will confidently predict that none of them will be anywhere near as popular as the original series. That curious beast, the general public, doesn’t like to graze in the same place for too long. For example I’ve been assured by a number of people that the Breaking Bad spin-off, Better Call Saul, is a great show. This may be so but as far as I can tell it has never reached the Must Watch level of popularity that its progenitor enjoyed.

Given the fickle tastes of the general public it surprises me not in the least that no two Must Watch shows of recent years have been alike in setting. Series such as The Sopranos and Breaking Bad which have taken up the Next Big Thing torch have certainly had aspects in common. All of them have been gritty shows about the dark underbelly of society and the currency of violence that fuels it. On the other hand each series employed quite different setting and and casts of characters which in turn has ensured the plot dynamics of each show be not quite like the others. Superficially the criminals portrayed in each series might resemble each other but try to turn a typical episode of one into a typical episode of another and you will find it much harder than it might seem at first glance.

This is why Game of Thrones, which on the surface seems an unlikely successor to the likes of The Sopranos and Breaking Bad, managed to grasp the Next Big Thing torch. That the story had a fantasy setting rather than being set in the real world didn’t matter since it was still all about what the ruthless will do to satisfy their lusts. The fact of the matter is that dynastic struggles are very like gang wars and the sort of terrifying people we have an eternal fascination for watching from a safe distance invariably become players in both.

What I’m getting at here is that if the coming Next Big Thing is to be a fantasy or science fiction epic it has to have a number of attributes in common with what has come before. First of all there needs to be a story big enough to fill multiple seasons of plot. For example Lord of the Rings is a big story while The Hobbit is not. The former easily filled three films with material left over while the latter was not able to repeat this feat. The story needs to, at the very least, partially focus on the dark underbelly of society and do so in a visceral manner. Mad Men not withstanding boardroom style drama is no longer as popular as it was back in the days of Dallas and Falcon’s Crest. Audiences are more interested in seeing characters get down and dirty in the streets with guns and knives than as grey suited executives attempting to manipulate each other from behind desks. It should not require expensive locations or settings, or at least these should be mostly kept to establishing shots. The source material needs to be capable of being tailored to fit modern sensibilities. I would assume this is not a concern in regards to recent fiction but since I’ve not read much of recent vintage I couldn’t honestly say. On the other hand hand I do know older stories would need tweaking to a greater or lesser extent. However, it should be noted that such tweaking isn’t always due to older material containing problematic attitudes. Sometimes it’s a matter of adding problematic modern features such as excessive darkness of plot, excessively gritty world-building, gratuitous nudity, and that visceral violence I mentioned earlier. And finally a potential Next Big Thing should not feel too much like what has come before. Bit of a tall order, eh?

Of all the requirements listed above clearly it’s the first one which is the most difficult to satisfy. I can think of a great many science fiction or fantasy stories that would make a great movie but which simply could not be stretched to fill multiple series of a TV show. For example, I’m certain that The Anubis Gates by Tim Powers could be made into an extremely interesting film but I don’t think the novel contains sufficient material for anything longer. (Also, unfortunately, I suspect this and Powers other novels aren’t the sort of stories which have sufficiently wide appeal to even be considered by film studios.)

I’m not sure that even book series such as Anne McCaffrey’s Dragonriders of Pern or Lois McMaster Bujold’s Vorkosigan Saga would work (even though I’m sure many people would be excited if they did, I’d certainly like to see the latter). Though both series consist of multiple novels I don’t think the stories contained within each individual book are linked together sufficiently to work as a multi-season TV show. Besides which I think the central characters are a bit too noble and nice to carry a TV show attempting to emulate Breaking Bad or Game of Thrones. Plus, the major threat in McCaffrey’s Dragonrider books, the thread, lacks something as a threat. The thread, being in essence a non-intelligent natural disaster, doesn’t allow for the same degree of dramatic tension a conscious, reactive threat poses.

So after much thought I’ve only been able to come up with a single collection of novels which might work if translated into television terms, this being Michael Moorcock’s Eternal Champion universe.

Mad God Amulet

At this point I imagine those of you familiar with Michael Moorcock’s work have already raised your eyebrows and begun to frame a series of objections. Foremost among these I suspect being whether Moorcock would allow his work to be turned into a big budget TV show at all. However, since this is an article of speculation I think we can safely set this argument to one side.

There are other reasonable objections to to using the Eternal Champion universe of course, the foremost among these being the books themselves, or at those of them I’ve read, being on the short side. I have to admit that if a novel like The Hobbit doesn’t have enough enough meat in it for three films then the slender volumes in trilogies such as The History of the Runestaff or The Chronicles of Count Brass are hardly going to stretch any further. However, according to John Clute, writing in The Encyclopaedia of Fantasy (edited by John Clute and John Grant), Moorcock ‘…constantly revises and retitles his texts and because he habitually reshuffles the order in which those texts appear…’ which suggests to me that even greater liberties could be taken with pre-existing plots and characters of the Eternal Champion universe without incurring any more than the standard level of outrage. (I was going to describe this as viewer outrage until I realised that waiting to view the completed project is hardly necessary when it comes to outrage).

So what do I mean by taking even greater liberties? Essentially choosing one avatar of the Eternal Champion and expanding their story so that other avatars, and perhaps parts of their own stories, can be introduced into the chosen plot. There’s already precedence for multiple avatars coming together to perform a task in The Quest For Tanelorn so that’s clearly not going against the rules of the universe. Admittedly I don’t recall the various characters interacting with each other much but if it’s permissible for multiple avatars to perform some task together then I don’t see why there can’t be some (by which I mean a great deal of) drama between them. There is the problem that as far as I recall the majority of the Eternal Champion avatars are a bit on the bland side, being primarily sword-wielding action heroes, but a little tweaking of personalities should solve that. Again, there’s precedent for this in the form of Elric of Melnibone, who is already an introspective, treacherous, angst ridden individual who’s also in thrall to his soul-drinking sword, Stormbringer. Now if the other avatars could be made half as interesting as that we might have something.

Count-Brass

Which brings us to the question of in what part of the Eternal Champion universe should our story begin? Well, I think that’s obvious, it has to start with Dorian Hawkmoon, Duke of Coln. The books about Hawkmoon are set in an alternate science-fantasy version of Europe which is under threat by the insane warriors of Granbretan. This choice has a number of advantages as I see it.

For starters the warrior tribes or clans of Granbretan would make an excellent evil threat as they’re always described as being a bit on the insane side. Which I believe means they have the potential for every sort of scenery-chewing possible (and perhaps a few not yet invented) ranging from cold, sneering contempt to incoherent rage, with a bit of Brian Blessed style exuberant bellowing in between. In short the Granbretan leadership should be able to reduce Europe to rubble by force of their over-the-top acting alone.

Secondly the Europe of Dorian Hawkmoon is set in world that I would describe as science fantasy. (Just as an aside I’ve seen these books described as steampunk, a term which I consider inappropriate here. There seems to be a tendency to label any story which mixes technology with anything else as steampunk. As far as I’m concerned this is stretching the definition of steampunk too far. Steampunk as a term should be reserved for non-magical worlds where technology has been developed in advance of the rest of society.) What this means is technology exists in this world but is present in a far from universal manner and that it’s not always clear whether a particular piece of technology operates using science or magic. Thus the Granbretan army has helicopters but not rifles and that some of the weapons used by their opponents are almost certainly magical. All this adds an exotic flavour to the familiar, so that for example we might see what looks like the Eiffel Tower being built in the alternate Paris only to discover that it is intended as a platform for Granbretan helicopters.

Moorcock used a particularly baroque style of visuals which would make a TV version of it particularly interesting. For example the warriors of Granbretan all wear helmet-like masks designed to look like whichever animal each tribe uses as a totem, wolf, boar, etc. Their helicopters are also designed to look like insects, prey-mantises as I recall, which would look impressive on TV.

Finally, every avatar of the Eternal Champion has been chosen by fate to help maintain the cosmic balance between law and chaos. However, Dorian Hawkmoon, unlike many of the other avatars of the Eternal Champion clearly can’t defeat his enemies without significant help so the idea of assembling a team to save his homeland seems reasonable. In the books he went searching for the Runestaff in order to do this but it wouldn’t take much tweaking to add a few fellow avatars to Dorian’s shopping list. The advantage to this change is that it would ensure there were two competing teams, with endless drama plaguing both. On one side the leaders of Granbretan would be in disagreement as to how best to hunt down and eliminate Dorian Hawkmoon and his companions. Meanwhile relationships between the various avatars of the Eternal Champion would be strained to say the least given most don’t understand their role in the universe and would resent the burden of it if they did. Dorian Hawkmoon would find them a very difficult group to keep from each other’s throats and focused on his goal.

With any luck the end result would be a weird mix of the Lord of the Rings Trilogy and The Dirty Dozen. I’d certainly watch that if somebody would care to make it.